OPENING OF THE 3RD FLOOR
14 NEW INSTALLATIONS
31 ARTWORKS IN TOTAL!
LUMIA GALLERY
LUMINOUS IMAGINATION WITHOUT LIMITS
- Interactive video projection
- mirror labyrinth
- videomapping
- 3d projection
- kaleidoscopic cinema
- led mapping
The interactive experiential exhibition of contemporary digital art, located on two floors with a generous 1700 m² projection area, presents a unique collection of audiovisual art in the Czech Republic.
An interactive exhibition of digital art/A digital art exhibition
Welcome to the world of fascinating stories of light in the dark, blurring boundaries between sensory perception and imagination! Embark on an extraordinary journey of unusual visual quality and discover unique large-format video projections and installations: interactive projections, 3D projects, videomapping, LED mapping, kaleidoscopic cinema or mirror maze, sometimes synchronised with music. Explore the mysterious environment of the simulated surface of Mars, dive into the depths of the dark ocean, take a spacewalk through the galaxy, animate light trees with sound, plow through digital sand, or enjoy visual representation of sound or the holographic projection of the eye… And many more other adventures awaiting you here.
Explore the uncharted territories and set out for new experiences through the microcosm of your own eye and the Eye of the Lumia Gallery into the macrocosm and experience an exceptional dimension of the universe! It is highly probable that after experiencing the exhibition at the Lumia Gallery, you will see the world around you in a different and completely unexpected way.
The exhibition is open to the general public and is suitable for all adult and child visitors who takes an interest in audiovisual art and entertainment.
Notice:
The 3nd floor of the gallery is fully wheelchair accessible, and wheelchair users can be transported to the 2rd floor (which is also wheelchair accessible) by elevator upon request.
The exhibition is not suitable for people with photosensitivity and photosensitive epilepsy!














LOADED_03
New section opening at Lumia Gallery
21 May 2026 / from 6 PM
LOADING almost complete. 21/05 → LOADED_03.
One evening dedicated to digital art, new installations and a live audio-visual performance. The opening of the new gallery section brings together new spaces, artists behind the installations and an evening audiovisual programme at Lumia Gallery.

LOADED_03
New section opening at Lumia Gallery
21 May 2026 / from 6 PM
LOADING almost complete. 21/05 → LOADED_03.
One evening dedicated to digital art, new installations and a live audio-visual performance. The opening of the new gallery section brings together new spaces, artists behind the installations and an evening audiovisual programme at Lumia Gallery.
Artists
The Lumia Gallery interactive exhibition project was created by a group of artists and digital arts experts. The unifying factor of their exceptional work is above all their creativity and interest in modern technologies and live audiovisual art. The original concept and intention to establish a permanent, interactive, audiovisual exhibition of contemporary art in Prague was conceived ten years ago in the mind of Filip Kočík – a photographer, artist, and producer, also known as Feex. He was able to inspire other artists with his idea and managed to make his distinctive vision of “luminous imagination” a reality. Since 2022, the Lumia Gallery has been working together with various artists and creating exceptional installations that transform the interiors of historic buildings into living organisms.
Filip Feex
Photographer, artist and producer, mainly focusing on photography and VJing, as well as on other artistic techniques. In his sculptures he uses recycled and natural materials in combination with modern projection technologies and also creates multimedia installations. His work reflects a distinctive imagination that stems from everyday views of the inspiring world around us.
Ati Sphere
Digital artist and filmmaker, who creates interactive generative installations in which he uses projections to form images that react to the movements of the audience. In this way, he combines elements of visual art with a kinetic experience. Over the past decade, he has specialised in creating videomapping installations that have fascinated audiences across Europe. Through projector lights and 3D animation, he transforms static architecture into a living performance of light and shapes.
Makoto Inoue
Makoto Inoue is a Berlin-based new media artist and techno producer originally from Tokyo. His work explores immersive audiovisual environments at the intersection of generative systems, minima! sound, and spatial perception. With a background in theatre and performance, he has presented works in over 25 countries. His recent practice focuses on fractal-based visual worlds that unfold as temporal experiences rather than static images. While informed by generative processes, his work does not rely on real-time complexity as an end in itself.
Instead, he carefully composes sequences that evoke a sense of narrative, guiding the viewer through shifting states of space, light, and sound. Influenced by Buddhist philosophy, his work approaches reality as a continuous process rather than a fixed form, creating immersive conditions where perception itself becomes the subject.
Michal Škorpík
Michal Škorpík’s primary domain is video art and digital creation. He is a founding member of Phase Vision Factory, VJ, author of videoinstallations and videomappings.
Emma Kolčáková
Ladislav Sutnar Faculty of Design and Art, University of West Bohemia in Pilsen
In her work, she focuses mainly on digital media, such as websites, applications and motion design, and with this project also on interactive installations.
Anna Přibylová
Ladislav Sutnar Faculty of Design and Art, University of West Bohemia in Pilsen
She works with video mapping, 3D creation and animation, which she connects with interactive technologies. She explores of interaction between people and technology, as well as the ways in which viewers can actively influence the resulting different forms experience.
Jan Mrázek
Ladislav Sutnar Faculty of Design and Art, University of West Bohemia in Pilsen
He focuses on video mapping, 3D animation and hardware projects, in which he connects digital image, light and physical interaction.
AV Collective FotonX
FotonX is an open and independent art collective, which favours live audio-visual performances, videomapping (not only in combination with architecture), VJing, interactive installations and experiments with new media and technologies. The members are an eclectic international mix of VJs, DJs, musicians, video artists, sculptors, animators, filmmakers, programmers, and photographers. The aim of this art collective is to create innovative spaces where people can come together and engage with their surroundings.
Igor Teichman
Independent Unity 3D developer, interactive media experimenter, VJ, and audio-visual artist with multidisciplinary interests. He connects art, technology, and science (finalist of the Arts@CERN challenge) and collaborates occasionally with cultural institutions and artistic initiatives (Prague State Opera, Teatro Comunale di Bologna, Ponec Theatre, exhibitions, happenings).
Ondřej Ševčík
In 2003, during one inspiring night, Ondřej Ševčík discovered the phenomenon of digital optical feedback, which completely enchanted him, and began to work with this principle artistically. He considers it to be a kind of magical gateway to the symbolic realm of infinity, a theme already present in Ondřej’s diploma thesis, which concluded his studies at Film and TV School of Academy of Performing Arts in Prague (FAMU) under the guidance of Petr Skala. It was an experimental film based on the Tibetan Book of the Dead, Bardo Thodol. Ondřej Ševčík uses feedback as an interactive tool to create visualizations for a wide range of uses in the context of visual art: Lunchmeat (Cinema Royal, KVIFF visuals, DOX, Berg Orchestra, Prague Writer’s Festival, Prague National Theatre, Human Locomotion), Teatr Novogo Fronta, Petr Nikl, Jana Kirschner, Tatabojs, Ondřej Smeykal, dj Tráva, Lenka Filipová, Kateřina Janečková, The Blow Monkeys, dj Andy Fletcher, etc.
Julius Štefan
Július Štefan is a Prague-based VJ and video artist from Slovakia. He has collaborated with various music clubs and bands from the Czech Republic and Slovakia, has created set designs or VJ sets, and participated in music videos for concerts. He specialises mainly in videomapping, VJing, and generated content, and participates in various light festivals all over Europe as a technician or content creator.
Ondřej Čištín - Code Noctis
A multimedia artist working with reactive and real-time generated content and animation. His work moves between VJing, video mapping, light design, and interactive installations. He explores the relationship between image, space, and viewer, examining the intersection of the physical and digital worlds.
Information about opening hours and entrance fees:
opening hours
MONDAY – SUNDAY
10:00 – 21:00
tickets
When buying online, ticket prices are reduced by 13% compared to the prices at the box office:
Adult: 350 → 304 CZK
Child: 250 → 217 CZK
Student/senior: 280 → 244 CZK
Family 2+1: 800 → 696 Kč
Family 2+2: 900 → 783 CZK
Family 2+3: 1000 → 870 CZK
Disabled persons, Disabled persons/P + free companion: 250 → 217 CZK
Lower prices apply when buying online.
contact information
Celetná 596/15
110 00 Prague 1
Old Town
Czech Republic
Monday – Friday:
+420 702 092 817
Saturday, Sunday
(cash desk):
+420 725 433 481
Our gallery is fully wheelchair accessible, ensuring accessibility for all visitors regardless of their physical abilities or limitations.
Warning: not suitable for people with photosensitivity and photosensitive epilepsy.